Phantasy Star Retrospective Part 1

Phantasy Star, out of all the RPGs, this is the one most people just gloss over; but it was one of the most significant stories out there.

For starters, the game was one of the first RPGs to feature a full-on story, a story rich with deep political intrigue, murder, revenge, and a deep sociological, philosophical standpoint.

Where most RPGs of the time stood out as Fantasy Titles, Phantasy Star took a more ominous sci-fi outing. This retrospective will go through each the games, describing the good, the bad and the ugly of the series.

Starting with Phantasy Star for the Sega Master System, we will head into Phantasy Star II, Phantasy Star III, Phantasy Star IV, and then the Phantasy Star Online series, then Phantasy Star Universe series. This is a very dear series of writings to me (which may be turned into a video at some point), but I know these will be bias and you may not agree with them…but FUCK YOU, this is my nostalgia, go suck off Cloud Strife and Sephiroth.


Sega Master System

The original, when first glanced at it I was amazed, the story, the art, the music, everything about it was just…great. The dungeon exploration was in typical first person fashion, the movements on the wall and turning was very fluid the monsters popped out, and while only one monster ever appeared, it was a very fast-paced game.

However, that is not to say the game was easy, it was terribly hard; which is one of the reasons why the game has fallen to the wayside in comparison to Final Fantasy. The game from the get go had you feeling a sense of weakness, and it was a good thing, the game pulled you into the story, as you fought to save the world, neigh the planet from the terrible evil that lurks within.

The music was, for its time, beautifully rendered, while the Japanese version was far superior with FM chips, we had a good (for its time) make up of the music. The music was memorable, and highly enjoyable.

The game featured four distinct players, each one having a distinct personality (unlike Final Fantasy, Ultima and other RPGs of similar vein where the characters were pretty bland), and one of the first games to feature an animal as a partner (taken later by Final Fantasy in Red XIII MYAU IS BETTER THAN YOU’D EVER BE).

The story revolved around a young girl named Alis, who sets off into the world to find the cause and extract revenge of the death of her older brother Nero. During her travels she meets up with Odin, the hunter, whose guns damage opponents at a constant rate. Noah, the magician of the group whose power of the Esper would go on to be the most pivotal point of the series, and Myau, a cute little muskcat who would transform into a magical flying creature with the silver tusk.

Your trip takes you through 3 gorgeous and distinct worlds, Palma, the lush green world, filled with trees, and bees, and all sorts of wonderful things; Mota, a bleak desert world where the nearest source of water is miles away; and Dezo, the chilling ice planet whose cold would freeze you to the bone.

The story is beautiful, and does not get tired down. While the level cap of 30 makes this a very short grind, I find that better than having level 999, and billions of weapons. I would highly suggest getting this or the PS2 remake from Japan.

Next week we look at the darkest of all the games, one of the most controversial games of the lot, and one of the most pivotal points in the series: Phantasy Star II.


2 Responses to “Phantasy Star Retrospective Part 1”

  1. October 10, 2007 at 2:10 pm

    Side-Note: I’m too lazy to check, but are you linked/affiliated with Lulz? I figure we may as well be, but I guess you’d have to talk to Furia or whatevs.

  2. 2 xhunterrosex
    October 10, 2007 at 4:56 pm

    yeah we be affiliated with the Lulz Machine

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October 2007
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